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SIGGRAPH Asia 2024 Papers with Code

ACM SIGGRAPH Asia (Transactions on Graphics) Β· 25 papers with a public code repository

Anim-Director: A Large Multimodal Model Powered Agent for Controllable Animation Video Generation

Yunxin Li (Harbin Institute of Technology), Min Zhang (Harbin Institute of Technology)

CodeGenerationData SynthesisTransformerLarge Language ModelAgentic AIPrompt EngineeringVision Language ModelDiffusion modelScore-based ModelImageVideoTextMultimodalityRetrieval-Augmented Generation

🎯 What it does: Developed Anim-Director, an automated animation generation agent based on a large-scale multimodal model, capable of automatically generating coherent and plot-complete long animation videos from short narratives.

CBIL: Collective Behavior Imitation Learning for Fish from Real Videos

Yifan Wu (University of Hong Kong), Taku Komura (University of Hong Kong)

CodeData SynthesisTransformerReinforcement LearningAuto EncoderGenerative Adversarial NetworkContrastive LearningVideo

🎯 What it does: Proposes the CBIL framework, which can directly learn the collective motion of fish schools from real videos without requiring three-dimensional motion trajectories.

Content-aware Tile Generation using Exterior Boundary Inpainting

Sam Sartor (College of William & Mary), Pieter Peers (College of William & Mary)

CodeGenerationData SynthesisTransformerPrompt EngineeringDiffusion modelAuto EncoderImageText

🎯 What it does: Proposes a content-aware tile generation method based on exterior boundary inpainting, which can generate diverse and seamlessly mosaicked tile sets from text prompts or example images, and supports multiple tile types (self-mosaic tiles, random self-mosaic tiles, Escher tiles, Wang Ou tiles, Dual Wang tiles).

Dance-to-Music Generation with Encoder-based Textual Inversion

Sifei Li (Institute of Automation, Chinese Academy of Sciences), Changsheng Xu (Institute of Automation, Chinese Academy of Sciences)

CodeGenerationData SynthesisTransformerPrompt EngineeringDiffusion modelAuto EncoderVideoTextAudio

🎯 What it does: Propose an encoder-based text inversion method that encodes the rhythm and genre information of dance videos into pluggable pseudo-words, thereby enhancing pre-trained text-music models to achieve dance-synchronized music generation.

DARTS: Diffusion Approximated Residual Time Sampling for Time-of-flight Rendering in Homogeneous Scattering Media

Qianyue He (Tsinghua University), Xin Jin (Tsinghua University)

CodeOptimizationComputational EfficiencyDiffusion modelScore-based ModelNeural Radiance FieldImageMeshPhysics RelatedStochastic Differential Equation

🎯 What it does: This paper proposes a rendering algorithm called DARTS, which efficiently generates time-resolved paths in uniform scattering media, achieving precise control over the flight time of light.

Deformation Recovery: Localized Learning for Detail-Preserving Deformations

Ramanathan Sundararaman (Ecole Polytechnique), M. Ovsjanikov (Ecole Polytechnique)

CodeRestorationGraph Neural NetworkContrastive LearningPoint CloudMesh

🎯 What it does: Propose a Jacobian network based on local rough input to achieve high-quality, detail-preserving shape deformation, and apply it to registration refinement, unsupervised correspondence, and interactive editing.

GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting

Chen Yang (Shanghai Jiao Tong University), Qi Tian (Huawei)

CodeGenerationData SynthesisPose EstimationDepth EstimationComputational EfficiencyTransformerSupervised Fine-TuningPrompt EngineeringDiffusion modelNeural Radiance FieldGaussian SplattingSimultaneous Localization and MappingOptical FlowImagePoint CloudMesh

🎯 What it does: Propose the GaussianObject framework, which can achieve high-quality 3D object reconstruction and rendering using only four perspective images.

High-quality Animatable Eyelid Shapes from Lightweight Captures

Junfeng Lyu (Tsinghua University), Feng Xu (Tsinghua University)

CodeRestorationGenerationPose EstimationDepth EstimationConvolutional Neural NetworkTransformerDiffusion modelNeural Radiance FieldAuto EncoderGenerative Adversarial NetworkContrastive LearningGaussian SplattingOptical FlowImageVideoMesh

🎯 What it does: This paper proposes a complete method that can achieve high-quality animatable eyelid shape reconstruction and animation using only RGB video from a smartphone.

iSeg: Interactive 3D Segmentation via Interactive Attention

Itai Lang (University of Chicago), Rana Hanocka (University of Chicago)

CodeSegmentationKnowledge DistillationTransformerContrastive LearningPoint CloudMesh

🎯 What it does: This paper proposes iSeg, an interactive 3D mesh segmentation method based on user clicks, which can generate fine-grained and user-intention-aligned segmentation results under one or multiple positive and negative clicks.

MARS: Multi-sample Allocation through Russian roulette and Splitting

Joshua Meyer (Saarland University), P. Slusallek

CodeOptimizationComputational EfficiencyImageBenchmark

🎯 What it does: This study proposes a multi-sample multi-importance sampling (MIS) sample allocation framework called MARS, which utilizes fixed-point iteration combined with Russian roulette and splitting to adaptively allocate spatially varying numbers of samples to each sampling strategy through local estimation;

Neural Garment Dynamic Super-Resolution

Meng Zhang (Nanjing University of Science and Technology), Jun Li (Nanjing University of Science and Technology)

CodeSuper ResolutionGraph Neural NetworkDiffusion modelAuto EncoderGenerative Adversarial NetworkMeshGraph

🎯 What it does: Propose a dynamic super-resolution method based on Mesh-Graph-Net and Hyper-Net, generating high-resolution detailed wrinkle details using low-resolution clothing simulation and body motion input.

Neural Laplacian Operator for 3D Point Clouds

Bo Pang (Peking University), Peng-Shuai Wang (Peking University)

CodeOptimizationRepresentation LearningGraph Neural NetworkSupervised Fine-TuningContrastive LearningPoint CloudMesh

🎯 What it does: Propose a method that utilizes graph neural networks to learn the point cloud Laplacian operator (NeLo), directly learning edge weights and mass matrices on the K-nearest neighbor graph, enabling geometric processing without the need to construct a triangular mesh.

Neural Product Importance Sampling via Warp Composition

Joey Litalien (McGill University), Iliyan Georgiev (Adobe Research)

CodeOptimizationComputational EfficiencyConvolutional Neural NetworkTransformerDiffusion modelScore-based ModelFlow-based ModelImagePoint CloudMesh

🎯 What it does: Propose a product importance sampling method based on neural normalized flows, which improves sampling efficiency in rendering by approximating the product distribution of environment illumination and BRDF through cascading a small neural normalized flow (head warp) with a precomputed emitter tail warp.

Occupancy-Based Dual Contouring

Jisung Hwang (KAIST), Minhyuk Sung (KAIST)

CodeOptimizationComputational EfficiencyPoint CloudMesh

🎯 What it does: Propose Occupancy-Based Dual Contouring (ODC), which improves 1D binary search and 2D point search, utilizing auxiliary points in 3D grids to construct QEF, specifically designed for occupancy functions;

PALP: Prompt Aligned Personalization of Text-to-Image Models

Moab Arar (Tel-Aviv University), Ariel Shamir (Google Research)

CodeGenerationData SynthesisTransformerSupervised Fine-TuningPrompt EngineeringDiffusion modelScore-based ModelImageTextMultimodality

🎯 What it does: This paper proposes a Prompt Aligned Personalization (PALP) method for text-to-image diffusion models, which can achieve subject personalization using only a small number of individual images, while maintaining high alignment with specified text prompts.

Pano2Room: Novel View Synthesis from a Single Indoor Panorama

Guo Pu (Peking University), Zhouhui Lian (Peking University)

CodeGenerationData SynthesisDepth EstimationTransformerSupervised Fine-TuningDiffusion modelNeural Radiance FieldGaussian SplattingImagePoint CloudMesh

🎯 What it does: Pano2Room automatically generates complete 3D Gaussian Splatting scenes from a single indoor panoramic image and supports high-quality panoramic view synthesis.

Polar Interpolants for Thin-Shell Microstructure Homogenization

Antoine Chan-Lock (Universidad Rey Juan Carlos), M. Otaduy

CodeMeshTabularPhysics Related

🎯 What it does: Aiming at the macroscopic behavior of thin-shell microstructures, this paper proposes a conservative energy-based homogenized material model, and employs high-order RBF interpolation in polar coordinates to achieve precise fitting of the principal strain domain.

Polarimetric BSSRDF Acquisition of Dynamic Faces

Hyunho Ha (KAIST), Min H. Kim (KAIST)

CodeOptimizationDiffusion modelNeural Radiance FieldAuto EncoderContrastive LearningOptical FlowImageVideoMultimodalityPhysics Related

🎯 What it does: This paper proposes a polarization BSSRDF acquisition method for dynamic faces, capable of simultaneously capturing facial geometry, spatially varying polarization appearance parameters, and biophysically based skin parameters.

ProcessPainter: Learning to draw from sequence data

Yiren Song, Mike Zheng Shou

CodeGenerationData SynthesisTransformerSupervised Fine-TuningVision Language ModelDiffusion modelImageVideoTextSequential

🎯 What it does: Propose ProcessPainter, a text-to-video model that can generate a step-by-step painting process based on textual prompts, and introduce the Artwork Replication Network to achieve painting process control, image segmentation, and completion of the artwork with arbitrary frame input.

Representing Long Volumetric Video with Temporal Gaussian Hierarchy

Zhen Xu (Zhejiang University), Xiaowei Zhou (Zhejiang University)

CodeCompressionComputational EfficiencyRepresentation LearningNeural Radiance FieldGaussian SplattingOptical FlowVideoPoint Cloud

🎯 What it does: Propose Temporal Gaussian Hierarchy (time Gaussian hierarchy) to efficiently compress and train long-term volumetric videos, maintaining constant GPU memory and storage, supporting real-time rendering;

RoMo: A Robust Solver for Full-body Unlabeled Optical Motion Capture

Xiaoyu Pan (Zhejiang University), Xiaogang Jin (Zhejiang University)

CodePose EstimationOptimizationGraph Neural NetworkTransformerDiffusion modelScore-based ModelAuto EncoderGenerative Adversarial NetworkContrastive LearningOptical FlowPoint CloudMeshGraph

🎯 What it does: Developed the RoMo framework for robust markerization and solving of full-body markerless optical motion capture data.

Sketching With Your Voice: "Non-Phonorealistic" Rendering of Sounds via Vocal Imitation

Matthew Caren (MIT), Karima Ma (MIT)

CodeGenerationData SynthesisRetrievalTransformerDiffusion modelScore-based ModelAuto EncoderAudio

🎯 What it does: Proposed a system for automatically generating human-like sound imitations, capturing the essence of the sound and converting it into an acoustically interpretable description for humans;

SRIF: Semantic Shape Registration Empowered by Diffusion-based Image Morphing and Flow Estimation

Mingze Sun, Ruqi Huang

CodeGenerationPose EstimationOptimizationComputational EfficiencyGraph Neural NetworkTransformerDiffusion modelFlow-based ModelGaussian SplattingOptical FlowImagePoint CloudMesh

🎯 What it does: Propose the SRIF framework to achieve semantic shape registration and continuous shape interpolation without annotations or priors

Surface Reconstruction Using Rotation Systems

Ruiqi Cui (Technical University Of Denmark), J. A. Bærentzen (Technical University Of Denmark)

CodeDiffusion modelScore-based ModelAuto EncoderGenerative Adversarial NetworkContrastive LearningPoint CloudMesh

🎯 What it does: A composite surface reconstruction algorithm based on a rotational system is proposed, which constructs a tree from point clouds and gradually inserts edges to obtain a high-quality triangular mesh with controllable topology.

Taming 3DGS: High-Quality Radiance Fields with Limited Resources

Saswat Subhajyoti Mallick (Carnegie Mellon University), Fernando de la Torre (Carnegie Mellon University)

CodeComputational EfficiencyScore-based ModelNeural Radiance FieldGaussian SplattingImagePoint Cloud

🎯 What it does: Propose a budget-constrained 3D Gaussian splitting training method to control model size and resource consumption;